Amnesia: The Dark Descent

2010 video game

Follow Amnesia: The Dark Descent on Notably News to receive short updates to your email — rarely!

June 6 2023 Amnesia: The Bunker was released, marking the first Amnesia game to feature combat in a semi-open world.
December 1 2022 Frictional Games announced Amnesia: The Bunker, the fourth game in the Amnesia series.
October 20 2022 Amnesia: Rebirth was released for Xbox One and Xbox Series X/S, further broadening its platform accessibility.
October 22 2021 The game was released for Amazon Luna, expanding its platform availability.
October 20 2020 Frictional Games released Amnesia: Rebirth for Windows, Linux, and PlayStation 4, marking the third installment in the Amnesia franchise and a direct sequel to Amnesia: The Dark Descent.
October 2 2020 A gameplay reveal trailer for Amnesia: Rebirth was uploaded online, receiving a positive reception.
September 23 2020 Amnesia: The Dark Descent was made open source
September 23 2020 Frictional Games announced that Amnesia: A Machine for Pigs would be made open-source under the GNU GPL-3.0-or-later license.
September 12 2019 Amnesia: The Dark Descent is released on Nintendo Switch as part of The Amnesia Collection, completing its multi-platform availability.
September 28 2018 Amnesia: The Dark Descent is released on Xbox One, further broadening its platform reach.
September 28 2018 Hard Mode for Amnesia: The Dark Descent was released for Xbox One and PC, introducing more challenging gameplay mechanics including disabled autosave, more difficult resource management, and more aggressive enemy behavior.
September 28 2018 The game is released on Xbox One as part of The Amnesia Collection, further extending its platform reach.
2016 Amnesia: The Collection is released, compiling Amnesia: The Dark Descent, Amnesia: Justine, and Amnesia: A Machine for Pigs.
November 22 2016 The game was included in the Amnesia Collection released on PlayStation Network for PlayStation 4.
2013 An indirect sequel, Amnesia: A Machine for Pigs, is developed by The Chinese Room.
September 10 2013 Amnesia: A Machine for Pigs was officially released.
August 16 2013 The game became available for pre-order.
February 2013 Frictional Games announced they would release the game in Q2 2013.
2012 The game's original release was planned for before Halloween, but was delayed due to overwhelming response and to meet expectations.
2011 At the 2011 Independent Games Festival, Amnesia won awards for 'Excellence in Audio', 'Technical Excellence', and the 'Direct2Drive Vision Award' which included a $10,000 prize.
2011 One year after release, Frictional Games revealed they had sold around 391,102 units and were continuing to sell about 6,000 units per month.
December 2011 Development of Amnesia: A Machine for Pigs officially began at The Chinese Room, with Frictional Games handling production and publishing.
July 2011 By July 2011, Amnesia had sold almost 350,000 units.
May 17 2011 Amnesia v1.2 update made the Justine downloadable content available across all supported platforms and versions.
May 17 2011 Game's music composed by Mikko Tarmia was released for download
April 12 2011 Frictional Games released a free extra level for Steam version of Amnesia called Justine, which was created to promote Portal 2 and included an Aperture Science Easter egg for players who completed 100% of the campaign.
January 2011 By the beginning of January 2011, nearly 200,000 units of Amnesia had been sold.
2010 After the release of The Dark Descent, Frictional Games expressed interest in expanding the Amnesia franchise but lacked the time to do so.
October 2010 Frictional Games recouped all expenses from creating Amnesia by early October 2010.
September 8 2010 Full game successfully released
September 8 2010 Frictional Games releases Amnesia: The Dark Descent for Microsoft Windows, Mac OS X, and Linux, marking the debut of the game that would become influential in the survival horror genre.
September 3 2010 Game demo released, containing selected parts of gameplay and story
August 27 2010 Game officially went 'Gold' and was prepared for sale
May 31 2010 Pre-order goal of 2000 units met, triggering promise of extra content (commentary)
February 5 2010 Game reached alpha stage of development on all intended platforms

This contents of the box above is based on material from the Wikipedia articles Amnesia: The Dark Descent, Amnesia: Rebirth & Amnesia: A Machine for Pigs, which are released under the Creative Commons Attribution-ShareAlike 4.0 International License.

See Also