Amnesia: The Dark Descent
2010 video game
Follow Amnesia: The Dark Descent on Notably News to receive short updates to your email — rarely!
June 6 2023 | Amnesia: The Bunker was released, marking the first Amnesia game to feature combat in a semi-open world. |
December 1 2022 | Frictional Games announced Amnesia: The Bunker, the fourth game in the Amnesia series. |
October 20 2022 | Amnesia: Rebirth was released for Xbox One and Xbox Series X/S, further broadening its platform accessibility. |
October 22 2021 | The game was released for Amazon Luna, expanding its platform availability. |
October 20 2020 | Frictional Games released Amnesia: Rebirth for Windows, Linux, and PlayStation 4, marking the third installment in the Amnesia franchise and a direct sequel to Amnesia: The Dark Descent. |
October 2 2020 | A gameplay reveal trailer for Amnesia: Rebirth was uploaded online, receiving a positive reception. |
September 23 2020 | Amnesia: The Dark Descent was made open source |
September 23 2020 | Frictional Games announced that Amnesia: A Machine for Pigs would be made open-source under the GNU GPL-3.0-or-later license. |
September 12 2019 | Amnesia: The Dark Descent is released on Nintendo Switch as part of The Amnesia Collection, completing its multi-platform availability. |
September 28 2018 | Amnesia: The Dark Descent is released on Xbox One, further broadening its platform reach. |
September 28 2018 | Hard Mode for Amnesia: The Dark Descent was released for Xbox One and PC, introducing more challenging gameplay mechanics including disabled autosave, more difficult resource management, and more aggressive enemy behavior. |
September 28 2018 | The game is released on Xbox One as part of The Amnesia Collection, further extending its platform reach. |
2016 | Amnesia: The Collection is released, compiling Amnesia: The Dark Descent, Amnesia: Justine, and Amnesia: A Machine for Pigs. |
November 22 2016 | The game was included in the Amnesia Collection released on PlayStation Network for PlayStation 4. |
2013 | An indirect sequel, Amnesia: A Machine for Pigs, is developed by The Chinese Room. |
September 10 2013 | Amnesia: A Machine for Pigs was officially released. |
August 16 2013 | The game became available for pre-order. |
February 2013 | Frictional Games announced they would release the game in Q2 2013. |
2012 | The game's original release was planned for before Halloween, but was delayed due to overwhelming response and to meet expectations. |
2011 | At the 2011 Independent Games Festival, Amnesia won awards for 'Excellence in Audio', 'Technical Excellence', and the 'Direct2Drive Vision Award' which included a $10,000 prize. |
2011 | One year after release, Frictional Games revealed they had sold around 391,102 units and were continuing to sell about 6,000 units per month. |
December 2011 | Development of Amnesia: A Machine for Pigs officially began at The Chinese Room, with Frictional Games handling production and publishing. |
July 2011 | By July 2011, Amnesia had sold almost 350,000 units. |
May 17 2011 | Amnesia v1.2 update made the Justine downloadable content available across all supported platforms and versions. |
May 17 2011 | Game's music composed by Mikko Tarmia was released for download |
April 12 2011 | Frictional Games released a free extra level for Steam version of Amnesia called Justine, which was created to promote Portal 2 and included an Aperture Science Easter egg for players who completed 100% of the campaign. |
January 2011 | By the beginning of January 2011, nearly 200,000 units of Amnesia had been sold. |
2010 | After the release of The Dark Descent, Frictional Games expressed interest in expanding the Amnesia franchise but lacked the time to do so. |
October 2010 | Frictional Games recouped all expenses from creating Amnesia by early October 2010. |
September 8 2010 | Full game successfully released |
September 8 2010 | Frictional Games releases Amnesia: The Dark Descent for Microsoft Windows, Mac OS X, and Linux, marking the debut of the game that would become influential in the survival horror genre. |
September 3 2010 | Game demo released, containing selected parts of gameplay and story |
August 27 2010 | Game officially went 'Gold' and was prepared for sale |
May 31 2010 | Pre-order goal of 2000 units met, triggering promise of extra content (commentary) |
February 5 2010 | Game reached alpha stage of development on all intended platforms |
This contents of the box above is based on material from the Wikipedia articles Amnesia: The Dark Descent, Amnesia: Rebirth & Amnesia: A Machine for Pigs, which are released under the Creative Commons Attribution-ShareAlike 4.0 International License.