Ghost of a Tale

2016 video game

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January 2025 Lionel 'Seith' Gallat publicly reflected on their engine transition, stating it was worth the time, pain, and money, and they had reached a superior stage of development compared to their previous efforts.
2023 The team switched from Unity to Unreal Engine 5, requiring them to recreate most of their previous two years of work, though preserving their quest and dialogue systems.
2021 After completing their custom quest and dialogue tool, the team focused on other aspects of game development for two years.
2020 The team spent a full year creating a new custom tool to handle quests and dialogue more effectively for their upcoming game.
2020 Development of a sequel to Ghost of a Tale began.
2020 Ghost of a Tale was released on Nintendo Switch and Amazon Luna.
October 20 2020 Game version released for Amazon Luna streaming platform.
October 8 2020 Ghost of a Tale released for Nintendo Switch.
2019 Ghost of a Tale was released on Xbox One and PlayStation 4.
February 16 2019 Announcement made for PlayStation 4 and Xbox One versions' release date of March 12, 2019.
2018 Ghost of a Tale won Independent Game: Best Graphics at the Ping Awards.
2018 Ghost of a Tale won Best Independent Game at the Ping Awards.
March 13 2018 Final PC version of Ghost of a Tale was officially released.
February 2018 Gallat announced the final release date for the Windows version of Ghost of a Tale would be March 13, 2018, with Xbox One and PlayStation 4 versions planned for release by the end of the year.
June 2017 An Xbox Game Preview version of Ghost of a Tale was released for Xbox One.
2016 Early version of Ghost of a Tale released on Windows PCs and Xbox One through Microsoft's ID@Xbox indie developer program.
July 2016 An early access version of Ghost of a Tale was released on Steam.
2014 A trailer for Ghost of a Tale was shown at the Gamescom expo in Germany, accompanied by a fully playable demo.
May 2013 Indiegogo crowd-funding campaign successfully concluded, raising €48,700 for the game's development.
April 2013 Lionel Gallat launched an Indiegogo crowd-funding campaign for Ghost of a Tale, which ran from April to May.
2012 Lionel Gallat began work on Ghost of a Tale shortly after finishing production on the film The Lorax.

This contents of the box above is based on material from the Wikipedia article Ghost of a Tale, which is released under the Creative Commons Attribution-ShareAlike 4.0 International License.

See Also