Hearts of Iron IV

2016 video game

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April 4 2024 First three DLCs (Together for Victory, Death or Dishonor, and Waking the Tiger) were integrated into the base game.
2022 Reached a concurrent player record of about 70,000 during a week-long free-to-play period.
May 2018 Game reached 1 million units sold, becoming the first Hearts of Iron game to do so.
March 8 2018 Release of the Waking the Tiger expansion, which provides new content for the Second Sino-Japanese War and adds alternate history opportunities.
November 2 2017 Hearts of Iron IV was banned in China for allegedly not complying with local laws and 'distorting historical facts'.
June 14 2017 Release of the Death or Dishonor DLC, adding content for minor Central European and Balkan powers.
December 15 2016 Release of first DLC 'Together for Victory', which adds content for British Empire nations and expands puppet state mechanics.
December 1 2016 Kaiserreich mod first released on Steam Community, becoming a notable Hearts of Iron IV mod set in an alternate history where the Central Powers won World War I.
June 6 2016 Hearts of Iron IV was officially released, coinciding with the 72nd anniversary of the Normandy landings.
June 6 2016 Official release date of Hearts of Iron IV, developed using the Clausewitz Engine.
May 27 2016 Tencent purchased a 10% stake in Paradox Interactive.
March 2016 Paradox announced the game would be released on 6 June 2016, coinciding with the 72nd anniversary of the Normandy landings.
2015 At E3, creative director Johan Andersson confirmed the game would be delayed from its original late 2015 release window to the first quarter of 2016.
2014 Hearts of Iron IV was initially announced with a planned late 2015 release.
2014 Hearts of Iron IV was initially announced by Paradox Interactive.

This contents of the box above is based on material from the Wikipedia article Hearts of Iron IV, which is released under the Creative Commons Attribution-ShareAlike 4.0 International License.

See Also