Hearts of Iron IV
2016 video game
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April 4 2024 | First three DLCs (Together for Victory, Death or Dishonor, and Waking the Tiger) were integrated into the base game. |
2022 | Reached a concurrent player record of about 70,000 during a week-long free-to-play period. |
May 2018 | Game reached 1 million units sold, becoming the first Hearts of Iron game to do so. |
March 8 2018 | Release of the Waking the Tiger expansion, which provides new content for the Second Sino-Japanese War and adds alternate history opportunities. |
November 2 2017 | Hearts of Iron IV was banned in China for allegedly not complying with local laws and 'distorting historical facts'. |
June 14 2017 | Release of the Death or Dishonor DLC, adding content for minor Central European and Balkan powers. |
December 15 2016 | Release of first DLC 'Together for Victory', which adds content for British Empire nations and expands puppet state mechanics. |
December 1 2016 | Kaiserreich mod first released on Steam Community, becoming a notable Hearts of Iron IV mod set in an alternate history where the Central Powers won World War I. |
June 6 2016 | Hearts of Iron IV was officially released, coinciding with the 72nd anniversary of the Normandy landings. |
June 6 2016 | Official release date of Hearts of Iron IV, developed using the Clausewitz Engine. |
May 27 2016 | Tencent purchased a 10% stake in Paradox Interactive. |
March 2016 | Paradox announced the game would be released on 6 June 2016, coinciding with the 72nd anniversary of the Normandy landings. |
2015 | At E3, creative director Johan Andersson confirmed the game would be delayed from its original late 2015 release window to the first quarter of 2016. |
2014 | Hearts of Iron IV was initially announced with a planned late 2015 release. |
2014 | Hearts of Iron IV was initially announced by Paradox Interactive. |
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