Hotline Miami
2012 video game
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October 2024 | The game was removed from PlayStation 5 consoles in Australia after a brief period of availability. |
2023 | The game was ported to PlayStation 5 and Xbox Series X/S. |
October 23 2023 | Hotline Miami Collection was ported to PlayStation 5 and Xbox Series X/S. |
2022 | Developers Söderström and Wedin revealed in a Noclip interview that they were harassed following the game's release due to its design differences, which led to them becoming less involved in online communities. |
2022 | Dennis Wedin reveals in an interview that the developers originally planned two more games in the series, including an interquel, but ultimately decided to combine their plans and complete the story in one game. |
2020 | The game was ported to Xbox One and Stadia. |
September 22 2020 | Hotline Miami Collection was ported to Stadia. |
April 7 2020 | Hotline Miami Collection was ported to Xbox One. |
2019 | Midnight Animal, a fan game incorporating elements from the Persona series, was cancelled. |
2019 | A parody game 'Hotline Milwaukee' was included in Devolver Bootleg, a compilation of Devolver Digital game parodies. |
August 2019 | Devolver Digital applied for a rating for the Hotline Miami Collection via the International Age Rating Coalition to publish the collection on Nintendo Switch, briefly making the game available in Australia. |
August 19 2019 | Hotline Miami and Hotline Miami 2 were re-released as the Hotline Miami Collection for Nintendo Switch. |
2016 | An eight-part comic book series called Hotline Miami: Wildlife was announced, following a protagonist named Chris and depicting events not considered canon to the main story. |
June 22 2016 | Level editor was released exclusively on computer platforms, with around 700 levels and 100 campaigns published on Steam Workshop on its first day. |
June 2015 | Japan-localized compilation 'Hotline Miami: Collected Edition' was released, featuring the original game and its sequel. |
May 2015 | Reached over 1.5 million units sold across all platforms. |
March 10 2015 | Hotline Miami 2: Wrong Number was released, expanding the original game's universe and serving as the conclusion of the series' story. |
January 2015 | Promotional track 'The Way Home' by Magic Sword was unveiled. |
January 2015 | Australian Classification Board refused classification for Hotline Miami 2: Wrong Number due to the sexual assault scene, effectively banning the game's sale in Australia. |
August 2014 | Approximately 80 minutes of early game footage leaked and was uploaded to YouTube. |
August 19 2014 | PlayStation 4 version of the game was released. |
2013 | Hotline Miami 2: Wrong Number was formally announced at E3, with an initial release date scheduled for later that year. |
2013 | The game was announced at E3, with initial development underway. |
2013 | Nominated for multiple Independent Games Festival awards, including the Seumas McNally Grand Prize, Excellence in Audio, and Excellence in Design awards. |
September 9 2013 | Linux version of the game was released. |
July 25 2013 | PlayStation 3 and PlayStation Vita versions were released in North America. |
June 2013 | Upon release on PlayStation Vita, Hotline Miami became the platform's best-selling game of June within six days. |
March 19 2013 | MacOS version of the game was released. |
February 2013 | By February, the game had sold 300,000 units, leading to its announcement for PlayStation 3. |
January 2013 | The game's soundtrack was released via Steam. |
2012 | PC Gamer awarded Hotline Miami 'The Best Music of the Year 2012'. |
2012 | Hotline Miami won the 'Most Fantastic' award at the Fantastic Arcade festival in Austin, a month before its release. |
2012 | Hotline Miami received the 'Most Original Game' award at Machinima's Inside Gaming Awards. |
2012 | The game received multiple award nominations from IGN, including 'Best Overall Game', 'Best PC Action Game', 'Best PC Story', 'Best PC Game', 'Best Overall Action Game', and 'Best Overall Music', ultimately winning 'Best PC Sound'. |
2012 | Dennaton Games developed Hotline Miami over nine months, working twelve hours a day, six days a week, using an outdated version of GameMaker. |
December 2012 | Hotline Miami 2: Wrong Number was first announced via Jonatan Söderström's Twitter. |
November 2012 | An update was released that patched bugs, added gamepad support, made graphical and gameplay adjustments, and included a bonus level called 'Highball'. |
November 26 2012 | Jonatan Söderström announces Hotline Miami 2: Wrong Number via his Twitter account, marking the official sequel's first public revelation. |
October 2012 | Hotline Miami is released for Windows, marking the first commercial release by Dennaton Games, a duo of developers Jonatan Söderström and Dennis Wedin. |
October 23 2012 | Hotline Miami was released on Steam digital platform. |
July 3 2012 | Hotline Miami was first announced through Söderström's personal blog, accompanied by a teaser trailer. |
June 2012 | Söderström made a blog post discussing his desire to create an 'unintrusive' story for the game project. |
2010 | Söderström won the Nuovo Award at the Independent Games Festival for his puzzle game Tuning. |
This contents of the box above is based on material from the Wikipedia articles Hotline Miami & Hotline Miami 2: Wrong Number, which are released under the Creative Commons Attribution-ShareAlike 4.0 International License.