Humble Bundle
Digital storefront company selling video games and e-books
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2025 | Planned release of 'Breeze in the Clouds' by Stormy Nights Interactive |
2024 | Bō: Path of the Teal Lotus is the final game to be published by Humble Games, developed by Squid Shock Studios. |
July 23 2024 | Humble Games laid off its 36-person staff, with the company stating it was restructuring. Steve Horowitz from parent company Ziff Davis explained previous unsuccessful attempts to sell the division before deciding on layoffs. |
November 2023 | Coral Island fully releases, developed by Stairway Games. |
November 2023 | An unspecified number of Humble Games employees were laid off. |
October 2023 | Coral Island enters early access on PC, preceding its full release in November 2023. |
2022 | Midnight Fight Express released, developed by Jacob Dzwinel. |
2022 | SIGNALIS co-published by Humble Games and PLAYISM on PC and Nintendo Switch. |
2022 | Chinatown Detective Agency published by Humble Games and co-published by WhisperGames on PC. |
September 22 2022 | Prodeus fully releases on PC, developed by Bounding Box Software. |
September 6 2022 | Temtem officially fully releases, developed by Crema. |
April 2022 | Humble Bundle laid off 10 employees in engineering and customer support as part of a restructuring effort. |
January 2022 | Implemented a new Humble Choice plan with a single price making all monthly games available. Introduced a new Windows app with a rotating game library for premiere tier subscribers, but discontinued Mac and Linux Trove game support. |
September 2021 | Total charitable amount raised by Humble Bundles exceeded $200 million across 50 different charities. |
July 2021 | Announced implementation of a charity amount cap, ensuring 15-30% is kept through the storefront while maintaining user customization options. |
May 2021 | Reversed the previous charity slider decision after criticism from developers and users, retaining the original flexible charity donation options. |
April 2021 | Announced changes to their interface, including reducing the charity slider options to 5% or 15%. |
November 2020 | Prodeus enters early access on PC, leading to its full release in 2022. |
June 2020 | Humble Bundle announced the Black Game Developer Fund to provide funding, production, and marketing support to black game developers through Humble Games. |
May 2020 | Humble Bundle rebranded its publishing division as Humble Games. |
January 2020 | Temtem begins early access, preceding its full release in 2022. |
2019 | Slay the Spire fully releases after successful early access period, developed by Mega Crit Games. |
December 2019 | Transitioned the Monthly subscription service to Humble Choice, offering at least ten games per month with tiered selection options for subscribers. |
March 2019 | Founders Jeff Rosen and John Graham stepped down as CEO and COO, respectively, with Alan Patmore taking over company operations. |
January 2019 | Added support for Nintendo Switch and Nintendo 3DS games to the Humble Store, and partnered with Epic Games to sell redeemable keys for games on the Epic Games Store. |
2017 | Slay the Spire enters early access, setting the stage for its full release in 2019. |
October 13 2017 | Humble Bundle was acquired by IGN Entertainment, a subsidiary of Ziff Davis, with a commitment to continue operating as a separate entity. |
June 2017 | Introduced the Humble Trove, a library of DRM-free games accessible to monthly subscribers, which would expand over time. |
February 2017 | Humble Bundle announced publisher services for game developers across computer, console, and mobile platforms, offering developers flexible publishing options. |
August 2016 | Capcom offered PlayStation 3 and PlayStation 4 games through a Humble Bundle, using PlayStation Network redemption codes, limited to North American users. |
July 2016 | Created the Gamepages service, offering developers dedicated website space to sell and advertise their games without needing to secure their own web hosting. |
February 2016 | Reached over 70,000 subscribers to the Humble Monthly service. Released the first 'Humble Original' game, Elephant in the Room by Mighty Rabbit Studios, with the February Monthly bundle. |
October 2015 | Humble Bundle launched its Humble Monthly subscription service, offering a curated set of games monthly with 5% of subscription fees going to charity. |
May 2015 | Introduced the Humble Nindie Bundle, the first Humble Bundle offering games from a digital console store (Nintendo eShop), initially limited to North America. |
October 31 2014 | By the end of October, participating developers had grossed more than $100 million through Humble Bundle sales. |
May 15 2014 | Expanded the Humble Store to include a new section for eBooks, audiobooks, and digital comics alongside the existing games store. |
November 2013 | Launched a dedicated Humble Store with daily single game sales, allocating 10% of revenues to charities including the EFF, American Red Cross, and Child's Play. |
October 31 2013 | Steam keys began being automatically applied to users' Steam accounts when redeemed, to prevent key resale. |
January 2012 | Humble Bundle launched its first Android-based Bundles, offering digital applications and games directly downloadable to users' devices. |
April 2011 | Sequoia Capital invested $4.7 million of venture capital into Humble Bundle, enabling the founders to hire staff for bundle curation and customer services. |
2010 | Humble Bundle concept was initially run by Wolfire Games, launching the first digital game bundle with a 'pay what you want' model and multi-platform support. |
December 2010 | Jeff Rosen and John Graham launched the second Humble Indie Bundle, which raised $1.8 million and led to spinning out Humble Bundle as a separate company. |
This contents of the box above is based on material from the Wikipedia article Humble Bundle, which is released under the Creative Commons Attribution-ShareAlike 4.0 International License.