Mojang Studios
Swedish video game developer
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February 2025 | Åsa Bredin steps down, and Kayleen Walters is appointed as the new studio head, with Amy Stillion joining as chief of staff. |
2023 | Mojang Studios released Minecraft Legends for multiple platforms including Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S, co-developed with Blackbird Interactive. |
December 2023 | Helen Chiang, six-year head of studio for Mojang Studios, moves to Xbox Game Studios and is replaced by Åsa Bredin. |
June 2022 | Mojang Studios announces the action-strategy game Minecraft Legends. |
July 2021 | All player data for Minecraft Earth is deleted. |
June 2021 | Minecraft Earth is withdrawn from sale. |
January 2021 | Mojang Studios announces the planned withdrawal of Minecraft Earth from sale in June, with player data to be deleted in July, citing the COVID-19 pandemic as the primary reason. |
May 2020 | Mojang was rebranded as Mojang Studios, with Kayleen Walters becoming the studio head. |
May 17 2020 | Mojang rebrands to Mojang Studios and introduces a new logo. Minecraft Dungeons is released for multiple platforms. |
November 2019 | Minecraft Earth is released as an early-access game for Android and iOS platforms. |
May 2019 | Minecraft Classic is re-released for free on its ten-year anniversary. By this time, Minecraft has sold 147 million copies, becoming the best-selling video game of all time. |
September 2018 | Mojang announces two Minecraft spin-offs: Minecraft Dungeons (a dungeon crawler) and Minecraft Earth (an augmented reality game). |
2017 | Mojang Studios released Cobalt WASD, a modified version of Cobalt, for Windows platform, again developed by Oxeye Game Studio. |
2016 | Mojang Studios released Cobalt, a side-scrolling action platformer game, for Windows, Xbox 360, and Xbox One platforms, developed by Oxeye Game Studio. |
April 2016 | Mojang releases Crown and Council, a free game for Windows developed entirely by artist Henrik Pettersson. |
March 2016 | The patent at the center of the Uniloc lawsuit against Mojang was invalidated. |
2014 | Mojang Studios released Caller's Bane (originally titled Scrolls) for Android, macOS, and Windows platforms. |
2014 | Mojang participated in Humble Bundle's Games Against Ebola game jam, creating three additional mini-games. |
December 2014 | Scrolls is released out-of-beta, and Mojang partners with Telltale Games to develop Minecraft: Story Mode. |
November 6 2014 | Mojang is finalized as part of Microsoft Studios. Persson, Porsér, and Manneh leave the company, with Carl Manneh being succeeded by Mårtensson. |
September 15 2014 | Microsoft announces its agreement to purchase Mojang, with Persson owning 71% of the company's shares at the time. |
June 2014 | Markus Persson publicly tweets about selling his share in Mojang, attracting interest from multiple tech companies including Microsoft, Activision Blizzard, and Electronic Arts. |
2013 | Mojang released an education-focused version of Minecraft for Raspberry Pi devices and announced editions for PlayStation 3, PlayStation 4, and PlayStation Vita. |
2013 | Mojang developed three mini-games for Mojam 2 game jam event. |
October 2013 | Jonas Mårtensson was hired as Mojang's vice-president, joining from gambling company Betsson. |
August 2013 | The 0x10c project is shelved by Persson due to lack of interest and creative block. |
July 2013 | Putt-Putt minigolf chain issued a cease and desist letter against Mojang and Don Mattrick, alleging trademark infringement over Minecraft user-created content. Mojang's lawyer Alex Chapman defended the company, arguing that Mojang does not control user-created content in the game. |
2012 | Mojang partnered with Humble Bundle to launch Mojam, a game jam event raising money for charity. During this event, they developed the shoot 'em up mini-game Catacomb Snatch. |
July 2012 | Mojang cancels the Brickcraft project, with Persson stating the cancellation was to focus on games wholly owned by the company. |
July 20 2012 | Uniloc files a lawsuit against Mojang, alleging that Minecraft's Android version's licence verification system infringes on one of Uniloc's patents. The case was filed in the United States District Court for the Eastern District of Texas. |
March 2012 | Persson announces plans to design 0x10c, a sandbox space trading and combat simulator set in a distant future universe, inspired by Elite. |
March 2012 | Mojang and ZeniMax reached a settlement, with all 'Scrolls' trademarks transferred to ZeniMax, who would then license the name back to Mojang with specific usage restrictions. |
March 2012 | Minecraft reached five million copies sold. |
2011 | Mojang Studios released Minecraft for multiple platforms including Android, Fire OS, iOS, Linux, macOS, Raspberry Pi, tvOS, Windows, and Windows Phone, marking a significant milestone in the company's game development history. |
2011 | Markus Persson and Jakob Kaplan conceptualize Brickcraft, a hybrid game combining Minecraft and Lego bricks, with the project codenamed Rex Kwon Do. Two new programmers were hired to work on the game, and Persson created a prototype. |
December 2011 | Markus Persson transferred his role as lead designer of Minecraft to Jens Bergensten. |
November 18 2011 | Mojang held Minecon in Las Vegas, formally releasing Minecraft during the first day of the convention. |
October 2011 | Mojang won an interim injunction, with the court ruling that 'Scrolls' and 'The Elder Scrolls' were sufficiently distinguishable. |
September 2011 | ZeniMax filed a lawsuit against Mojang after the studio ignored their initial cease and desist letter regarding the 'Scrolls' trademark. |
August 2011 | Mojang announced Cobalt, their first game to be published from another indie game studio (Oxeye Game Studio). |
August 2011 | Mojang attempted to trademark the word 'Scrolls' for their game, prompting ZeniMax Media to issue a cease and desist letter claiming trademark infringement related to 'The Elder Scrolls'. |
March 2011 | Mojang announced Scrolls, a new game that would later lead to a trademark dispute with ZeniMax Media. |
January 2011 | Minecraft reached one million registered accounts, marking a significant milestone in the game's early growth. |
2010 | Persson incorporates Mojang AB with Jakob Porsér, hiring Carl Manneh as CEO, Daniel Kaplan as business developer, Markus Toivonen as art director, and Jens Bergensten as lead programmer. |
September 2010 | Persson travels to Valve's offices in Bellevue, Washington, meets Gabe Newell, and turns down a job offer from the company. |
May 2010 | Persson quits his day job entirely, as Minecraft generates enough revenue to support him. |
This contents of the box above is based on material from the Wikipedia article Mojang Studios, which is released under the Creative Commons Attribution-ShareAlike 4.0 International License.