Pantheon: Rise of the Fallen
Unreleased video game
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December 2024 | Pantheon: Rise of the Fallen was released to Early Access on Steam, becoming available for all to play. |
July 27 2022 | Twitch streamer CohhCarnage announced he was one of the private individuals contributing to the $2.4 million investment. |
July 21 2022 | Visionary Realms secured an additional $2.4 million USD from private investments, bringing their total investment capital to $5.34 million. |
January 19 2021 | Visionary Realms received a seven-figure investment from a private party, enabling preparations to support over 8,000 players for an alpha release. |
October 14 2020 | Visionary Realms announced a major refactoring of the game's codebase to improve system flexibility and scalability. |
January 2020 | Chris Perkins was promoted to Creative & Programming Producer, taking on additional responsibilities for managing overall development efforts. |
December 5 2019 | Visionary Realms and the McQuaid family announced 'The Pantheon Video Game Art & Design Scholarship In Memory of Brad Aradune McQuaid' at Laguna College of Art & Design. |
November 18 2019 | Brad McQuaid passed away, with the cause of death not made public. |
October 2019 | Lead Programmer Daniel Krenn left the company and was replaced by Kyle Olsen. |
December 12 2017 | Pre-Alpha testing began for backers who had pledged at the corresponding tier. |
April 26 2017 | Visionary Realms completed Series A funding, which allowed the company to expand the team and move the game into a semi-private pre-alpha state. |
March 11 2016 | Visionary Realms streamed live gameplay of Pantheon for the first time on their Twitch channel, attracting over 8,000 unique viewers during the 100+ minute broadcast. |
September 28 2015 | Visionary Realms received seed funding from an angel investor, allowing the team to expand and begin receiving modest pay. |
January 7 2015 | Chris Perkins was promoted from composer to Creative Director of the project. |
April 2014 | Development of Pantheon was temporarily put on hold as the team had to seek other sources of income, with any donations at the time going only to maintaining the website. |
January 13 2014 | Pantheon: Rise of the Fallen was initially announced alongside a Kickstarter campaign, which ultimately failed to reach its $800,000 funding goal, raising only $460,657 from 3,157 backers. |
This contents of the box above is based on material from the Wikipedia article Pantheon: Rise of the Fallen, which is released under the Creative Commons Attribution-ShareAlike 4.0 International License.