Raven Software
American video game development company
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October 24 2024 | Released Call of Duty: Black Ops 6, leading the production of the game's single-player campaign. |
March 8 2024 | 600 QA testers from 3 Activision studios joined to form 'Activision Quality Assurance United-CWA', voting 390-8 to unionize, creating the largest video game union in the United States. |
June 2022 | Activision Blizzard CEO Bobby Kotick stated the company would recognize the Raven QA team's union and begin negotiations. |
May 2022 | Raven's QA team voted to unionize with a count of 19-2 in favor. |
January 21 2022 | Raven's QA team formed a union called the Game Workers Alliance with Communications Workers of America. |
December 2021 | Activision did not renew contracts for several quality assurance (QA) department contract employees, sparking controversy. |
July 2021 | Raven Software grew to approximately 350 employees. |
2020 | Raven Software collaborated with Infinity Ward on Call of Duty: Warzone and became responsible for maintaining, updating, and debugging the game. |
November 13 2020 | Raven Software developed Call of Duty: Black Ops Cold War with Treyarch, which was released on this date. |
2017 | Fortune magazine ranked Raven Software as the 66th best place to work among Activision Blizzard studios. |
2016 | Fortune magazine listed Raven Software as the 77th best place to work among Activision Blizzard studios. |
2014 | Opened a Chinese studio in Shanghai to collaborate with Tencent Games on Call of Duty Online. |
April 2014 | Raven Software became the lead developer of the free-to-play Chinese Call of Duty title, Call of Duty: Online, and remade Call of Duty 4: Modern Warfare as Call of Duty: Modern Warfare Remastered. |
May 2013 | Raven Software was announced as collaborating with Infinity Ward on Call of Duty: Ghosts. |
April 3 2013 | Following the closure of LucasArts, Raven Software released the source code for Star Wars Jedi Knight II: Jedi Outcast and Star Wars Jedi Knight: Jedi Academy on SourceForge under the GPL-2.0-only license. |
2012 | Raven Software began hiring employees for an unspecified game project. |
2011 | Shifted to work as a support developer for Call of Duty titles. |
2010 | Released Singularity, their last original intellectual property before focusing on Call of Duty titles. |
October 2010 | After delays with Singularity, Raven Software further reduced staff, releasing as many as 40 employees and consolidating to one development team. |
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