Square Enix
Japanese entertainment company
Follow Square Enix on Notably News to receive short updates to your email — rarely!
2024 | Square Enix released the Tomb Raider I–III Remastered collection, continuing their long-term management of the franchise. |
May 2024 | Creative Business Unit III renamed to Creative Studio III. |
March 2024 | Square Enix announced a more selective game development approach, cancelling numerous unannounced titles and focusing on Final Fantasy VII Remake's third installment after experiencing a ¥22.1 billion loss from 'content abandonment'. |
2023 | Square Enix Collective published 'Little Goody Two Shoes' by AstralShift on Microsoft Windows, Xbox Series X|S, PlayStation 5, and Nintendo Switch. |
May 18 2023 | Takashi Kiryu officially succeeded as president, making his first public appearance at the Final Fantasy XVI launch event. |
March 3 2023 | Square Enix announced a proposed leadership change, with Takashi Kiryu set to succeed Yosuke Matsuda as president. |
February 2023 | Phil Elliott left Square Enix and became CEO of publisher Modern Wolf. |
February 28 2023 | Square Enix Holdings announced that Luminous Productions would reorganize and merge internally with Square Enix on May 1st. |
2022 | Square Enix Collective published 'PowerWash Simulator' by FuturLab on multiple platforms including Microsoft Windows, Xbox One, Xbox Series X/S, Nintendo Switch, PS4, and PS5. |
August 2022 | Bulkhead Interactive ended its relationship with Collective, expressing disappointment that Battalion 1944 did not release on consoles. |
August 26 2022 | The asset sale to Embracer Group was closed, with assets held under CDE Entertainment led by Phil Rogers. |
July 25 2022 | Square Enix launched the English version of Manga Up! |
May 1 2022 | Square Enix announced the sale of several subsidiary assets, including Crystal Dynamics, Eidos-Montréal, and Square Enix Montreal, along with multiple game intellectual properties to Embracer Group for $300 million. |
March 2022 | Square Enix donated $500,000 to the United Nations fund for Ukrainian refugees during the Russian-Ukrainian conflict. |
2021 | Square Enix Collective published 'Circuit Superstars' by Original Fire Games on PS4, Xbox One, Microsoft Windows, and Switch. |
October 20 2021 | Square Enix London Mobile was announced, working on Tomb Raider Reloaded and an unannounced Avatar: The Last Airbender title with Navigator Games. |
April 1 2021 | Square Enix Image Studio Division is created, focusing on CGI animation and movie production. |
June 2020 | Square Enix donated $2.4 million to charities around their Western studios and offices for the Black Lives Matter cause and COVID-19, partially raised from sales of the Square Enix Eidos Anthology bundle. |
March 2 2020 | Square Enix AI & Arts Alchemy Co., Ltd. is founded to focus on R&D involving products that combine AI, computer graphics, and art. |
2019 | Square Enix establishes Square Enix Pvt. Ltd. (Square Enix India) in Bangalore for mobile game publishing in the Indian market. |
2019 | Square Enix Collective published 'Battalion 1944' by Bulkhead Interactive on Microsoft Windows. |
2019 | Announcement to consolidate eleven Business Divisions into four Creative Business Units by 2020. |
2019 | Hideo Baba departed Studio Istolia, which was subsequently closed, and Project Prelude Rune was cancelled. Square Enix reopened an office in Bangalore, India. |
November 2019 | Square Enix announced the creation of a 'Ninja Tower Tokyo' theme park through its newly established Live Interactive Works division. |
October 2019 | Square Enix began publishing select manga series in English, starting in the fourth quarter of the year. |
2018 | First Octopath Traveler game released, establishing the role-playing game series |
2018 | Square Enix Collective published 'Fear Effect Sedna' by Sushee on Microsoft Windows, PS4, Xbox One, and Switch. |
2018 | Square Enix Collective published 'Boundless' by Wonderstruck Games on Microsoft Windows. |
2018 | Square Enix Collective published 'Forgotton Anne' by ThroughLine Games on multiple platforms including macOS, Microsoft Windows, PS4, Xbox One, Switch, iOS, and Android. |
2018 | Square Enix Collective published 'Octahedron: Transfixed Edition' by Demimonde on Nintendo Switch. |
October 2018 | Square Enix announced closure of their campaign curation platform, shifting focus to larger and specific products without public polling. |
October 2018 | John Heinecke was appointed as CMO for Americas and Europe. |
September 2018 | COO Mike Sherlock died, with Square Enix's executive team assuming his immediate responsibilities. |
2017 | Square Enix Collective published 'Oh My Godheads' by Titutitech on Microsoft Windows. |
2017 | Square Enix Collective published 'Children of Zodiarcs' by Cardboard Utopia on Microsoft Windows, Nintendo Switch, PS4, Xbox One, and Mac. |
2017 | Square Enix Collective published 'Tokyo Dark' by Cherrymochi on Microsoft Windows. |
2017 | Square Enix Collective published 'Deadbeat Heroes' by Deadbeat Productions on Microsoft Windows. |
2017 | Square Enix Collective published 'Black the Fall' by Sand Sailor Studio on Microsoft Windows, PS4, and Xbox One. |
2017 | Internal reorganization of Business Divisions: Business Division 9 merged into Business Division 8, Business Divisions 11 and 12 merged to become new Business Division 9, and a new Business Division 11 was created. |
November 2017 | IO Interactive conducted a management buyout from Square Enix, with the Hitman IP transferred to the studio. |
February 21 2017 | Formation of Studio Istolia was announced, headed by Hideo Baba, to work on Project Prelude Rune. |
January 2017 | Norwegian studio Artplant purchased the former Eidos franchise Project I.G.I. |
2016 | Collective implemented a new pitch submission process where developers could submit projects, which would be publicly polled weekly, with Square Enix taking five percent of games' revenue after fees. |
2016 | Square Enix Collective published 'Goetia' by Sushee, a game released for Microsoft Windows, OS X, and Linux platforms. |
2016 | Square Enix Collective published 'The Turing Test' by Bulkhead Interactive, released on PS4, Xbox One, Microsoft Windows, and Nintendo Switch. |
2015 | Initial release of Life Is Strange, beginning the graphic adventure game series |
2015 | Square Enix created Tokyo RPG Factory studio to develop Project Setsuna, and began officially working across Los Angeles and London. |
February 2015 | Fear Effect, Gex, and Anachronox IPs made available for developers to pitch, with Collective initially partnering with Indiegogo for crowdfunding. |
March 2014 | Following the success of Bravely Default, Square Enix announced a strategic shift to focus on creating content appealing to their core audience. Karl Stewart, vice president of strategic marketing for North America and Europe, left the company. |
December 2013 | Square Enix's development is restructured into 12 Business Divisions. |
We are only showing the most recent entries for this topic. |
This contents of the box above is based on material from the Wikipedia articles Square Enix Collective, Square Enix & List of Square Enix video game franchises, which are released under the Creative Commons Attribution-ShareAlike 4.0 International License.