Unity Technologies

American software developer

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October 17 2024 Unity 6 was officially launched, introducing new generative AI tools called Unity Muse and Unity Sentis.
September 2024 Unity canceled the controversial runtime fee after significant backlash from developers.
September 2024 CEO Matthew Bromberg announced the discontinuation of the runtime fee licensing model, opting instead to annually increase the price of existing plans.
May 2024 Matthew Bromberg appointed as permanent CEO, with James Whitehurst becoming Executive Chair and Roelef Botha resuming as Lead Independent Director.
January 2024 Unity cut 1,800 jobs, or 25% of its workforce, as part of a 'company reset'.
November 16 2023 Unity announced Unity 6, returning to their previous version numbering convention.
October 9 2023 Unity announced CEO John Riccitiello would be leaving the company, appointing James M. Whitehurst as interim CEO and president.
September 22 2023 Unity Technologies introduced revised runtime fee terms, removing fees for projects under $200,000, limiting fees to Unity 2024 and beyond, and modifying fee calculation methods.
September 22 2023 Unity released revised pricing terms after significant negative developer feedback about new Runtime Fees.
September 12 2023 Unity announced a controversial runtime fee model, introducing royalties calculated per-installation starting January 2024.
August 2023 Unity China announced plans to launch a Chinese edition called Tuanjie Engine, based on Unity 2022 LTS, with support for Chinese platforms like Weixin Mini Game, OpenHarmony, and AliOS.
May 2023 Unity announced plans to lay off 600 jobs, about 8% of its global workforce.
March 2023 Unity announced a marketplace for AI-generated assets, including characters, environments, animations, and sound effects, signaling a technological advancement in game development resources.
January 2023 Unity laid off 284 employees.
January 10 2023 Unity made a significant leadership change with John Riccitiello stepping down as CEO and Jim Whitehurst becoming the new interim CEO.
November 2022 Unity completed the merger with ironSource.
September 2022 Unity added server-hosting and game matchmaking services to its software suite, expanding its toolset for game developers.
September 26 2022 Unity announced the acquisition of Ziva Dynamics, a company specializing in real-time character animation technology, to enhance its 3D content creation tools.
July 2022 Unity agreed to buy ironSource in an all-stock deal worth US$4.4 billion.
June 2022 Unity laid off 4% of its workforce, estimated to be over 200 workers.
May 9 2022 Unity acquired Weta Digital, a visual effects technology and tools company, for approximately $1.625 billion, expanding its capabilities in digital content creation.
March 2022 Unity partnered with Insomniac to create interactive online concerts and events.
January 2022 Unity Hub support for Apple Silicon editors arrived in version 3.0.
January 2022 Unity announced the acquisition of Ziva Dynamics, a Vancouver-based VFX company.
2021 Unity 2021 introduced multiple new features including Bolt (Visual Scripting system), a new multiplayer library, improved Il2cpp runtime performance, and Volumetric clouds for the High Definition Render pipeline.
November 2021 Unity acquired Weta Digital for $1.63 billion, adding 275 engineers to its workforce and establishing a significant presence in visual effects and animation.
September 21 2021 Unity announced its plans to go public through a merger with a special purpose acquisition company (SPAC), indicating a significant milestone in the company's growth strategy.
August 2021 Unity announced plans to acquire Parsec, a desktop streaming software company.
June 2021 Unity mandated Pro licensing for console game developers, with Sony and Nintendo providing license keys through their SDK, while Microsoft had not yet implemented this functionality.
June 2021 Unity acquired Pixyz Software, a developer of 3D data optimization technology.
January 2021 Unity hired former Liverpool F.C. CEO Peter Moore as SVP and GM of Sports and Live Entertainment.
2020 Financial Times reported Unity's widespread use in popular games like Pokémon Go, Monument Valley, Call of Duty: Mobile, Beat Saber, and Cuphead.
2020 Unity announced reaching net-zero carbon emissions and signed onto the Science Based Targets Initiative.
December 2020 Unity acquired MLAPI (multiplayer networking framework) and RestAR (computer vision and deep learning company).
December 9 2020 Unity released Unity Forma, an automotive and retail solution tool.
September 2020 Unity Technologies completed its Initial Public Offering (IPO).
September 17 2020 Unity completed its IPO and started trading on the New York Stock Exchange under ticker 'U'.
August 2020 Unity announced plans for an initial public offering (IPO), reporting 1.5 million monthly users with 150,000 new projects started daily.
August 17 2020 Unity acquired Codice Software, the developers of distributed version control system Plastic SCM.
June 2020 Unity introduced the Mixed and Augmented Reality Studio (MARS), providing developers with additional functionality for rules-based generation of augmented reality (AR) applications.
June 2020 Unity partnered with Apple to update Unity Engine to run on Apple silicon-equipped Macs, allowing game developers to support new hardware platform.
May 2020 Unity Technologies raised $1.3 billion in a financing round led by Silver Lake and Sequoia Capital, valuing the company at $6.3 billion.
2019 Disney used the Unity engine to create backgrounds for the film The Lion King.
2019 Unity continued its expansion strategy by further developing cross-platform capabilities and supporting emerging technologies like augmented and virtual reality development.
2019 The company further diversified its platform capabilities, extending beyond gaming into industries like film, automotive, architecture, and engineering visualization.
November 2019 Unity bought the 3D application streaming service Furioos creator Obvioos and AI-assisted material creation tool Artomatix for $48.8 million.
October 2019 Unity acquired the live game management platform ChilliConnect.
September 2019 Unity purchased game analytics company deltaDNA for $53.1 million.
May 2019 Unity confirmed a $150 million Series E funding round, increasing its valuation to $6 billion.
January 2019 Unity acquired Vivox, a cross-platform voice and text chat provider, for $123.4 million.

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