Unity Technologies
American software developer
Follow Unity Technologies on Notably News to receive short updates to your email — rarely!
October 17 2024 | Unity 6 was officially launched, introducing new generative AI tools called Unity Muse and Unity Sentis. |
September 2024 | Unity canceled the controversial runtime fee after significant backlash from developers. |
September 2024 | CEO Matthew Bromberg announced the discontinuation of the runtime fee licensing model, opting instead to annually increase the price of existing plans. |
May 2024 | Matthew Bromberg appointed as permanent CEO, with James Whitehurst becoming Executive Chair and Roelef Botha resuming as Lead Independent Director. |
January 2024 | Unity cut 1,800 jobs, or 25% of its workforce, as part of a 'company reset'. |
November 16 2023 | Unity announced Unity 6, returning to their previous version numbering convention. |
October 9 2023 | Unity announced CEO John Riccitiello would be leaving the company, appointing James M. Whitehurst as interim CEO and president. |
September 22 2023 | Unity Technologies introduced revised runtime fee terms, removing fees for projects under $200,000, limiting fees to Unity 2024 and beyond, and modifying fee calculation methods. |
September 22 2023 | Unity released revised pricing terms after significant negative developer feedback about new Runtime Fees. |
September 12 2023 | Unity announced a controversial runtime fee model, introducing royalties calculated per-installation starting January 2024. |
August 2023 | Unity China announced plans to launch a Chinese edition called Tuanjie Engine, based on Unity 2022 LTS, with support for Chinese platforms like Weixin Mini Game, OpenHarmony, and AliOS. |
May 2023 | Unity announced plans to lay off 600 jobs, about 8% of its global workforce. |
March 2023 | Unity announced a marketplace for AI-generated assets, including characters, environments, animations, and sound effects, signaling a technological advancement in game development resources. |
January 2023 | Unity laid off 284 employees. |
January 10 2023 | Unity made a significant leadership change with John Riccitiello stepping down as CEO and Jim Whitehurst becoming the new interim CEO. |
November 2022 | Unity completed the merger with ironSource. |
September 2022 | Unity added server-hosting and game matchmaking services to its software suite, expanding its toolset for game developers. |
September 26 2022 | Unity announced the acquisition of Ziva Dynamics, a company specializing in real-time character animation technology, to enhance its 3D content creation tools. |
July 2022 | Unity agreed to buy ironSource in an all-stock deal worth US$4.4 billion. |
June 2022 | Unity laid off 4% of its workforce, estimated to be over 200 workers. |
May 9 2022 | Unity acquired Weta Digital, a visual effects technology and tools company, for approximately $1.625 billion, expanding its capabilities in digital content creation. |
March 2022 | Unity partnered with Insomniac to create interactive online concerts and events. |
January 2022 | Unity Hub support for Apple Silicon editors arrived in version 3.0. |
January 2022 | Unity announced the acquisition of Ziva Dynamics, a Vancouver-based VFX company. |
2021 | Unity 2021 introduced multiple new features including Bolt (Visual Scripting system), a new multiplayer library, improved Il2cpp runtime performance, and Volumetric clouds for the High Definition Render pipeline. |
November 2021 | Unity acquired Weta Digital for $1.63 billion, adding 275 engineers to its workforce and establishing a significant presence in visual effects and animation. |
September 21 2021 | Unity announced its plans to go public through a merger with a special purpose acquisition company (SPAC), indicating a significant milestone in the company's growth strategy. |
August 2021 | Unity announced plans to acquire Parsec, a desktop streaming software company. |
June 2021 | Unity mandated Pro licensing for console game developers, with Sony and Nintendo providing license keys through their SDK, while Microsoft had not yet implemented this functionality. |
June 2021 | Unity acquired Pixyz Software, a developer of 3D data optimization technology. |
January 2021 | Unity hired former Liverpool F.C. CEO Peter Moore as SVP and GM of Sports and Live Entertainment. |
2020 | Financial Times reported Unity's widespread use in popular games like Pokémon Go, Monument Valley, Call of Duty: Mobile, Beat Saber, and Cuphead. |
2020 | Unity announced reaching net-zero carbon emissions and signed onto the Science Based Targets Initiative. |
December 2020 | Unity acquired MLAPI (multiplayer networking framework) and RestAR (computer vision and deep learning company). |
December 9 2020 | Unity released Unity Forma, an automotive and retail solution tool. |
September 2020 | Unity Technologies completed its Initial Public Offering (IPO). |
September 17 2020 | Unity completed its IPO and started trading on the New York Stock Exchange under ticker 'U'. |
August 2020 | Unity announced plans for an initial public offering (IPO), reporting 1.5 million monthly users with 150,000 new projects started daily. |
August 17 2020 | Unity acquired Codice Software, the developers of distributed version control system Plastic SCM. |
June 2020 | Unity introduced the Mixed and Augmented Reality Studio (MARS), providing developers with additional functionality for rules-based generation of augmented reality (AR) applications. |
June 2020 | Unity partnered with Apple to update Unity Engine to run on Apple silicon-equipped Macs, allowing game developers to support new hardware platform. |
May 2020 | Unity Technologies raised $1.3 billion in a financing round led by Silver Lake and Sequoia Capital, valuing the company at $6.3 billion. |
2019 | Disney used the Unity engine to create backgrounds for the film The Lion King. |
2019 | Unity continued its expansion strategy by further developing cross-platform capabilities and supporting emerging technologies like augmented and virtual reality development. |
2019 | The company further diversified its platform capabilities, extending beyond gaming into industries like film, automotive, architecture, and engineering visualization. |
November 2019 | Unity bought the 3D application streaming service Furioos creator Obvioos and AI-assisted material creation tool Artomatix for $48.8 million. |
October 2019 | Unity acquired the live game management platform ChilliConnect. |
September 2019 | Unity purchased game analytics company deltaDNA for $53.1 million. |
May 2019 | Unity confirmed a $150 million Series E funding round, increasing its valuation to $6 billion. |
January 2019 | Unity acquired Vivox, a cross-platform voice and text chat provider, for $123.4 million. |
We are only showing the most recent entries for this topic. |
This contents of the box above is based on material from the Wikipedia articles Unity (game engine) & Unity Technologies, which are released under the Creative Commons Attribution-ShareAlike 4.0 International License.