Valve Corporation

American video game company

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2024 The lawsuit against Zaiger was dismissed without prejudice by the US District Court for the Western District of Washington due to personal jurisdiction issues.
2024 Forbes estimated that Gabe Newell owned 50.1% of Valve, with the remaining ownership distributed among employees.
2024 Valve began beta-testing Deadlock, a new multiplayer game combining hero shooter and MOBA genres.
November 2024 The Wolfire Games lawsuit was affirmed as a class-action lawsuit, allowing any developer affected by Valve's revenue cut to potentially join the legal action.
September 2024 Valve modified its Steam Subscriber Agreement to eliminate arbitration options, requiring all disputes to be resolved in court.
June 2024 Vicki Shotbolt, a children's digital rights activist, filed a lawsuit with the UK's Competition Appeal Tribunal, accusing Valve of 'rigging the market' for PC games and seeking damages of up to £656 million for 14 million affected UK customers.
2023 Valve sued law firm Zaiger, LLC, alleging attempted extortion through mass arbitration threats against Steam customers, targeting the company's arbitration process and contract terms.
September 2023 Valve released Counter-Strike 2, which received generally favorable reviews but mixed player reception.
January 2023 People Make Games released a report critiquing Valve's corporate structure and culture, highlighting issues with their flat organizational model and compensation system.
May 2022 US District Court Judge John C. Coughenour ruled that the Wolfire Games lawsuit could proceed, finding the allegations sufficiently plausible to allege unlawful conduct.
February 2022 Valve released the Steam Deck, a portable game system running on SteamOS.
November 2021 Valve's motion to dismiss the original Wolfire Games lawsuit was granted, but Wolfire was permitted to file a revised complaint.
July 2021 Valve Corporation announced the Steam Deck, a hybrid game console similar to the Nintendo Switch that allows playing Steam games on a handheld device with optional docking capabilities.
May 2021 Wolfire Games filed a proposed class-action antitrust lawsuit against Valve, claiming the company exerts monopoly power over the PC gaming market and extracts an excessive revenue cut from game sales.
March 2021 Valve collaborated with Netflix to premiere Dota: Dragon's Blood, an animated television series based on Dota.
January 2021 Five gamers filed a proposed class-action antitrust lawsuit against Valve in California, alleging the company abuses Steam's market power by restricting game developers' pricing on other platforms.
2020 Valve acknowledged that its lack of organizational structure had slowed their game output during the 2010s, leading to a strategic shift.
March 2020 Valve released Half-Life: Alyx, a VR game that was critically acclaimed and described as VR's first killer app.
November 2019 Valve ceased manufacturing and selling Steam Controllers
September 2019 The High Court of Paris ruled in favor of UFC Que Choisir, mandating that Valve must allow the resale of Steam games. Valve immediately announced its intention to appeal the court's decision.
June 2019 Valve released its second-generation VR hardware, the Valve Index, and launched Dota Underlords into early access.
November 2018 Valve released Artifact, a digital collectible card game based on Dota 2, designed by Richard Garfield.
April 2018 The High Court of Australia dismissed Valve's claim, affirming the company's liability under Australian consumer law.
April 2018 Valve acquired the independent game developer Campo Santo, known for Firewatch, who initially helped develop Half-Life: Alyx.
January 2018 Valve filed for special leave to appeal the court's decision with the High Court of Australia.
January 2018 Steam platform reached over 150 million registered accounts.
2017 Valve and Blizzard jointly took legal action against Lilith and another mobile developer over copyright issues related to Dota names.
December 2017 Australian higher courts rejected Valve's appeals against the previous court's ruling on consumer rights violations.
November 2017 Microsoft added beta support for the SteamVR service on Windows Mixed Reality headsets, expanding the platform's compatibility.
August 2017 Valve announced Steam had reached over 67 million monthly and 33 million daily active users.
February 2017 The European Commission launched an investigation into Valve and five other publishers for potential anti-competitive practices involving geo-blocking on the Steam platform, challenging the company's use of geographic restrictions on software sales.
January 2017 Valve acquired Impulsonic, a 3D audio software developer, to support their VR game development efforts.
January 1 2017 Valve S.a.r.l. ceased business, with the main company resuming EU sales.
2016 Valve signed a nine-floor lease in the Lincoln Square complex in downtown Bellevue, effectively doubling the size of its offices.
2016 Valve collaborated with HTC to develop and release the HTC Vive VR headset. They also released The Lab, a collection of VR minigames.
December 2016 The court imposed a fine on Valve and required the company to inform Australian consumers of their rights when purchasing games on Steam.
October 17 2016 Valve sent an official letter to the Washington State Gambling Commission denying any business relationship with gambling sites and asserting they were unaware of any legal violations.
July 2016 A second lawsuit was filed against Valve concerning skins gambling through third-party websites using the Steamworks API.
June 2016 By this time, fewer than half a million Steam Machines had been sold
June 2016 Valve was first named as a defendant in a lawsuit related to third-party gambling sites using Steam skins for betting, with allegations of facilitating underaged gambling.
March 29 2016 Valve was found guilty of breaching Australian consumer law by denying refunds for digital game purchases and excluding statutory guarantees on product quality.
2015 Valve entered the hardware market by launching Steam Machine, a line of gaming computers, which ultimately sold poorly.
December 2015 French consumer group UFC Que Choisir initiated a lawsuit against Valve for Steam policies conflicting with French law.
March 2015 Valve and HTC unveiled SteamVR and the HTC Vive at the Game Developers Conference, introducing a virtual reality platform with innovative 'Lighthouse' motion tracking system that enables room-scale VR experiences.
March 2015 Valve announced the Source 2 engine and began porting Dota 2 to the new technology.
January 1 2015 Expected closure of the tax loophole for UK users through Valve S.a.r.l.
2014 Mobile developers Lilith and an unnamed company released Dota Legends and Heroes Charge, games influenced by Dota.
2014 The Australian Competition & Consumer Commission (ACCC) announced legal action against Valve Corporation regarding consumer rights and digital game sales.
July 2014 Steam platform reached over 3,400 games available.
May 2014 Valve announced a delay of their own SteamOS-powered Steam Machine until 2015 due to problems with the game controller

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