Visual Pinball
Free and source available video game engine
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| 2025 | Visual Pinball 10.8.1 (in development) added cross-platform support for macOS, iOS, tvOS, Linux (including Batocera and Raspberry Pi), and Android. |
| 2025 | The VPVR fork was re-integrated into Visual Pinball 10.8.0, adding support for dynamic virtual camera movement, Virtual Reality headsets, and OpenGL graphics API. |
| January 2021 | LibPinMAME was initially released, providing a platform-independent library compatible with macOS, iOS, tvOS, Linux, and Android in both 32-bit and 64-bit versions. |
| 2017 | Effort began to make PinMAME core interact with other programs through non-Windows APIs, initially called PinMAMEdll. |
| December 24 2015 | Visual Pinball X ('VPX') was released, bringing significant improvements to graphics and the physics engine, but breaking backward compatibility with version 9. |
| 2010 | The source code of Visual Pinball 9.0.7 was released under a free non-commercial license, similar to the original MAME license. Davis and NanoTech are no longer involved in development. |
This contents of the box above is based on material from the Wikipedia article Visual Pinball, which is released under the Creative Commons Attribution-ShareAlike 4.0 International License.