Xenoblade Chronicles X
2015 video game
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March 20 2025 | Xenoblade Chronicles X: Definitive Edition released worldwide on Nintendo Switch. |
October 2024 | Nintendo announces Xenoblade Chronicles X: Definitive Edition for Nintendo Switch. |
2023 | CESA Games White Papers reported that Xenoblade Chronicles 2 had sold 2.70 million units worldwide. |
July 2022 | Xenoblade Chronicles 3, the sequel to Xenoblade Chronicles 2, was released. |
March 2021 | Pyra and Mythra were added to Super Smash Bros. Ultimate as downloadable content, accompanied by a new stage and several music tracks. |
2019 | Xenoblade Chronicles 2 won awards for excellence at the Japan Game Awards, further recognizing its significant impact in the gaming industry. |
2018 | The game was nominated for 'Best RPG' at IGN's Best of 2017 Awards and received a nomination for game engineering at the National Academy of Video Game Trade Reviewer Awards. |
2018 | Tetsuya Takahashi revealed that Xenoblade Chronicles 2 had sold 1.73 million units worldwide. |
2018 | Takahashi expresses desire to bring the game to Nintendo Switch, but cites funding and scale challenges. |
September 2018 | Tetsuya Takahashi stated that the game and its Torna DLC sales exceeded their expectations, particularly in North American and European markets. |
September 21 2018 | 'Xenoblade Chronicles 2: Torna – The Golden Country' was released as a standalone retail game. |
September 14 2018 | Expansion content 'Xenoblade Chronicles 2: Torna – The Golden Country' was released digitally as part of the expansion pass. |
May 23 2018 | Official soundtrack was released in both physical and digital formats, containing over a hundred tracks. |
April 2018 | Xenoblade Chronicles 2 became the best-selling game in the Xeno franchise and the best-selling game by Monolith Soft. |
2017 | Within a month of release, the game sold over one million copies worldwide. |
December 2017 | Xenoblade Chronicles 2 debuted at number 19 in the United Kingdom charts, which was 9 places higher than its predecessor Xenoblade Chronicles X, and charted at number 16 in the United States for the month. |
December 1 2017 | Xenoblade Chronicles 2 was released worldwide for the Nintendo Switch, marking the third installment in the Xenoblade Chronicles series and the sixth main entry in the Xeno series. |
June 2017 | The game was featured in Nintendo's E3 presentation, reconfirming its release by the end of 2017. |
January 2017 | Xenoblade Chronicles 2 was announced as part of Nintendo's detailed reveal of the Nintendo Switch, with a gameplay trailer released simultaneously. |
2015 | Xenoblade Chronicles X is released for the Wii U after being delayed from its original 2014 release date. |
December 5 2015 | Game released in Australia and New Zealand. |
December 4 2015 | Game released in North America and Europe. |
April 29 2015 | Xenoblade Chronicles X published in Japan by Nintendo, with standard and hardware bundle versions released. |
2014 | Plans for Xenoblade Chronicles 2 began shortly after the launch of Xenoblade Chronicles X, with key developers like Tetsuya Takahashi, Koh Kojima, and Genki Yokota deciding to return to a story-driven game similar to the original Xenoblade Chronicles. |
2014 | Game's official title and updated release window of 2015 announced at E3. |
November 2014 | Game enters final stages of production. |
2013 | Worldwide release for Xenoblade Chronicles X confirmed at E3. |
January 2013 | Game officially announced in a Nintendo Direct under the working title 'X'. |
2012 | Nintendo confirms Monolith Soft is developing a new title for the Wii U. |
2010 | Production of Xenoblade Chronicles X begins after the completion of the original Xenoblade Chronicles, with key staff like Tetsuya Takahashi, Koh Kojima, and Yuichiro Takeda returning to the project. |
This contents of the box above is based on material from the Wikipedia articles Xenoblade Chronicles 2 & Xenoblade Chronicles X, which are released under the Creative Commons Attribution-ShareAlike 4.0 International License.