ZeniMax Media

American media company

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December 2024 461 designers, engineers, graphics artists, and developers at ZeniMax Online Studios unionized as 'ZOS United-CWA'. Microsoft signed a labor-neutrality agreement not to interfere with unionization efforts in ZeniMax Media subsidiaries.
January 2023 300 QA testers at ZeniMax Online Studios voted to unionize as 'ZeniMax Workers United-CWA'.
2022 ZeniMax Media purchased Hungarian studio Nemesys Games and rebranded them as ZeniMax Online Studios Hungary.
March 2022 ZeniMax Online Studios announced that Microsoft had completed the acquisition of ZeniMax Media, officially bringing the studio under Microsoft's Xbox Game Studios umbrella.
March 9 2021 Microsoft completed the acquisition of ZeniMax Media, officially bringing ZeniMax Online Studios under Microsoft's Xbox Game Studios portfolio, marking a major transition for the game development studio.
2020 ZeniMax Online Studios continued to support and expand The Elder Scrolls Online with regular updates and expansions throughout this period.
2020 ZeniMax Online Studios became part of Microsoft's acquisition of ZeniMax Media, significantly expanding the studio's corporate structure and potential future projects.
December 2020 ZeniMax Online Studios formed a satellite office in San Diego to work on an original intellectual property, starting development of a new IP with a team of about 200 people.
2018 ZeniMax Online Studios provided additional development work for Fallout 76, released on Microsoft Windows, PlayStation 4, and Xbox One.
December 2018 ZeniMax announced reaching a settlement agreement with Facebook and Oculus for an undisclosed amount, pending federal court approval.
October 2018 Carmack and ZeniMax reached an agreement, with ZeniMax fully satisfying their financial obligations to Carmack, and the lawsuit was subsequently dropped.
June 2018 The judge reduced the damages owed by Oculus by half and denied ZeniMax's request to halt Oculus Rift sales.
2017 ZeniMax Online Studios continued to develop significant expansions and updates for The Elder Scrolls Online, maintaining and growing the game's player base.
June 19 2017 Oral arguments were held for ZeniMax's injunction against Oculus Rift sales.
May 2017 ZeniMax filed a new lawsuit against Samsung over the Gear VR, alleging unauthorized access to id Software facilities by Matt Hooper and seeking punitive damages and a share of Gear VR profits.
March 2017 John Carmack filed a lawsuit against ZeniMax, claiming the company owed him $22 million from the id Software acquisition.
February 2017 A jury in Dallas, Texas finds Oculus liable for breach of contract and awards ZeniMax $500 million in damages, though Oculus maintains its innocence.
February 24 2017 ZeniMax filed an injunction to halt sales of the Oculus Rift and development kits following their jury trial victory.
2016 ZeniMax Online Studios contributed additional work to the development of Doom, releasing it for Microsoft Windows, PlayStation 4, Xbox One, Nintendo Switch, and Google Stadia.
2015 The ZeniMax Online Studios Ireland branch was effectively shut down.
June 9 2015 The Elder Scrolls Online was released for PlayStation 4 and Xbox One, expanding the game's availability to console platforms.
2014 ZeniMax Media files a civil lawsuit against Oculus VR, alleging theft of intellectual property related to the development of the Oculus Rift virtual reality device.
April 4 2014 The Elder Scrolls Online was officially launched for Microsoft Windows, marking the studio's first major game release and entry into the MMORPG market.
2012 ZeniMax Online Studios had approximately 250 employees, marking a significant point in the company's growth and development of its workforce.
May 3 2012 Game Informer announced that ZeniMax Online Studios was developing The Elder Scrolls Online, set approximately a millennium before the events of The Elder Scrolls V: Skyrim.
March 6 2012 ZeniMax Online Studios signed a licensing deal with Elastic Path Software.
August 8 2011 ZeniMax Online Studios selected Splunk as its platform for business intelligence, network operations monitoring, and operational intelligence.
March 15 2011 ZeniMax Online Studios announced plans to open a customer support center in Galway, Ireland, with the expectation of creating hundreds of jobs.
March 15 2010 ZeniMax Online Studios announced it will use the Fork Particle SDK to create particle effects for its upcoming massively multiplayer game.

This contents of the box above is based on material from the Wikipedia articles ZeniMax v. Oculus & ZeniMax Online Studios, which are released under the Creative Commons Attribution-ShareAlike 4.0 International License.

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