Half-Life 2: Episode Three
Canceled video game
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2024 | Valve released previously unseen footage and concept art of Half-Life 2: Episode Three as part of a documentary about the game's development. |
2024 | Valve released footage and concept art of Episode Three as part of a documentary about the making of Half-Life 2. |
2023 | In an interview, Laidlaw claimed 'Epistle 3' was not representative of Episode Three and expressed regret for publishing the story, saying it created problems for his former Valve colleagues. |
2022 | Noclip released an hour of gameplay footage from the canceled Ravenholm project, providing insight into the game's development and design. |
2021 | Phil Iwaunik of PCGamesN wrote an article suggesting that the cancellation of Episode Three may have positively impacted the Half-Life 2 legacy. |
2020 | Valve released Half-Life: Alyx, a VR game, as a return to the Half-Life series after the cancellation of Episode Three. |
2020 | The Ravenholm project was first publicly revealed through a Noclip documentary, showcasing details about the unreleased Half-Life game. |
November 2018 | Project Borealis, a fan game based on Marc Laidlaw's 'Epistle 3' story, was announced and decided to switch from Source to Unreal Engine. |
2017 | Laidlaw released a short story that journalists speculated contained the intended plot for Episode Three, inspiring fan recreation projects. |
2017 | Business Insider described Half-Life 2: Episode Three as 'the world's most anticipated game' that had become a 'farce', highlighting the prolonged lack of release. |
2017 | Marc Laidlaw, the Half-Life writer, released a short story that journalists speculated summarized the Episode Three plot. |
January 2017 | Images of the unreleased Ravenholm Half-Life 2 episode are publicly revealed, providing a glimpse into the canceled game's development. |
2016 | Marc Laidlaw, the series' writer, left Valve, effectively ending the original narrative development for Episode Three. |
2016 | Before leaving Valve, Marc Laidlaw leads a virtual reality project called Borealis, set on a time-travelling ship, exploring different time periods of the Combine invasion. The project is abandoned due to early-stage VR development challenges. |
2014 | Valve canceled Half-Life 3 development because the Source 2 engine was unfinished. |
2013 | Valve finally released a port of Half-Life for OS X. |
2013 | A late version of the Dreamcast port leaked online, containing complete versions of Half-Life and Blue Shift. |
2013 | Valve began developing Half-Life 3, experimenting with procedurally generated levels. |
2011 | Wired magazine described Half-Life 2: Episode Three as vaporware, indicating the game's prolonged development status. |
2010 | Gabe Newell discussed plans to broaden the emotional range of the Half-Life series, with potential intentions to return to more genuinely frightening gameplay. |
This contents of the box above is based on material from the Wikipedia articles Unreleased Half-Life games & Half-Life 2: Episode Three, which are released under the Creative Commons Attribution-ShareAlike 4.0 International License.