Need for Speed: Hot Pursuit

2010 racing video game

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February 2021 An update is released that adds the ability to create custom vehicle wraps for Racer vehicles in the Remastered edition.
November 13 2020 Need for Speed: Hot Pursuit Remastered was released for Nintendo Switch.
November 6 2020 A remastered version of the game, Need for Speed: Hot Pursuit Remastered, was released for Microsoft Windows, PlayStation 4, and Xbox One.
2011 At the 7th British Academy Games Awards, Hot Pursuit won the Multiplayer award.
2011 Hot Pursuit was nominated for Best Game at the BAFTA Kid's Vote Award.
2011 Hot Pursuit was nominated for Favorite Videogame at the Nickelodeon Kids' Choice Awards.
2011 At the Golden Joystick Award, Hot Pursuit was a runner-up for Racing Game of the Year.
2011 At the 14th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences named Hot Pursuit 'Racing Game of the Year'.
April 14 2011 Fifth PC update released, primarily addressing game crash issues, including a specific crash that occurred when players were prompted to 'Press Any Key'.
April 4 2011 Fourth PC update released, fixing 30 percent of known game bugs, bringing the total bug fixes to 77 percent.
March 22 2011 Three for All Bundle released on PlayStation Store, combining the Porsche Unleashed, Lamborghini Untamed, and Armed and Dangerous DLC packs.
March 17 2011 Third PC update released, fixing several game crash and bug issues.
March 8 2011 Porsche Unleashed DLC released, adding three Porsche cars and ten new events.
March 1 2011 Lamborghini Untamed DLC released, adding three Lamborghini cars and ten new events.
February 22 2011 Armed and Dangerous DLC released on PlayStation Network and Xbox Live Marketplace, introducing two new online game modes: 'Most Wanted' and 'Arms Race'.
February 17 2011 Criterion announced three new DLC packs: Armed and Dangerous, Lamborghini Untamed, and Porsche Unleashed.
February 15 2011 Official second console update released, addressing minor issues and glitches.
February 1 2011 EA's financial report confirmed the game had sold more than 5 million units, exceeding analyst Michael Pachter's expectations of 4.5 million units.
January 19 2011 Second PC update released, fixing graphics flickering, controller configurations, steering response, engine audio volume, CPU performance, and a rare crash issue.
January 17 2011 EA launched Friday Gaming Sessions for the game.
January 6 2011 Second Autolog Photo Contest ended, with winners receiving a custom Need for Speed: Hot Pursuit PlayStation 3 Limited Collector's Edition.
2010 VGChartz awarded Hot Pursuit as the Best Racing Game on Xbox 360.
2010 GameSpot, 1UP, GameSpy, and Shacknews awarded Hot Pursuit as the Best Racing Game.
2010 IGN awarded Hot Pursuit the Best Competitive Multiplayer on Xbox 360.
2010 Game received widespread critical acclaim, with multiple review outlets giving scores between 8.5 and 10 out of 10, including perfect scores from reviewers at Joystiq and GamesRadar.
2010 The game received nominations for 'Best Xbox 360' and 'Best PS3' game by IGN, as well as 'Best Graphics' by Gaming Excellence at E3.
December 2010 Placed number ten on NPD's sales charts for December 2010 with 906,000 units sold.
December 2010 EA released a limited Crew Edition of Need for Speed: Hot Pursuit for EA employees, featuring seven exclusive bonus racer cars including Mercedes-Benz SLR McLaren 722 Edition, Maserati Quattroporte Sport GT S, Chevrolet Corvette Z06, Lamborghini Reventon, Bugatti Veyron 16.4, Aston Martin DBS, and Audi R8 5.2 FSI. The special edition was not labeled for retail sale and the disc was marked 'not for resale'.
December 2010 Need for Speed: Hot Pursuit won Best Driving Game at the Spike Video Game Awards and a BAFTA Award for its innovative Autolog multiplayer component.
December 2010 Digital distribution versions of the game were released across various platforms.
December 22 2010 Super Sports Pack DLC released on PlayStation Network in Europe.
December 21 2010 Super Sports Pack DLC released on Xbox 360 and PlayStation 3 in North America, adding three new cars (Porsche 911 GT2 RS, Gumpert Apollo S, and Bugatti Veyron 16.4 Super Sport) and 13 new race and pursuit events.
December 17 2010 Third title update released to repair issues from previous updates.
December 15 2010 Criterion released an additional Xbox 360 title update following the first update.
December 14 2010 First game update released, adding the three promised cars to players' garages across PlayStation 3 and Xbox 360 platforms.
December 13 2010 Need for Speed Autolog iPhone app released on iTunes.
December 10 2010 GamesIndustry reported Hot Pursuit sold 417,000 units in the US in two weeks.
December 6 2010 EA officially announced the first DLC for Need for Speed: Hot Pursuit, the Super Sports Pack.
November 2010 Need for Speed: Hot Pursuit debuted at number three on the UK All Format Gaming Chart in its first week of release.
November 2010 Ranked number seven on NPD's sales charts for November 2010, outselling Gran Turismo 5.
November 2010 Patrick Söderlund, Senior Vice President of EA Games Europe, highlights the collaborative and respectful nature of the development between Criterion and DICE teams.
November 26 2010 EA announced the Autolog Recommends Contest, a two-week-long competition where fans could win a custom Need for Speed: Hot Pursuit PlayStation 3.
November 26 2010 First PC update released, addressing game crashes, aspect ratio issues, missing effects, and adding D-Box motion chair support.
November 25 2010 EA announced the One Million Challenge, proposing to release a free DLC pack with three new cars if the game's launch trailer reached one million YouTube views by 12 December 2010.
November 16 2010 Need for Speed: Hot Pursuit officially released in North America, featuring both racer and police gameplay modes across various international settings including Brazil, China, Dubai, and the United States.
November 16 2010 Launch trailer for Need for Speed: Hot Pursuit released.
November 15 2010 EA announced the first two Games with Developer events for the first weekend after the game's launch.
November 9 2010 Limited-time demo for the game closed on this date.
November 8 2010 First review score of 10/10 published in Official U.S. PlayStation Magazine, praising the game's balanced difficulty and rewarding gameplay.

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